Hiiumaa Loomad
Nonprofit website maintenance · Current
5min
Authoritative game tick
110
Server-rendered views
1
Shared persistent world
The problem
Coordinate a large menu-driven multiplayer economy where jobs, companies, items, markets, PvP, factions, live events, scheduled state, and payments all mutate persistent player value safely.
The solution
Netorbus uses a Laravel application as the authoritative web and API surface, a five-minute world tick, MySQL persistence, broadcasting, and a broad domain model for the game economy.
Technical approach
Design direction
A dark red-and-gold browser-game interface that prioritises dense state, fast repeat actions, and a consistent status hierarchy across many systems.
Verified status and outcome
High-potential incubated product. Release work is paused until database reproducibility, payment safety, route authority, and automated test foundations are addressed.